Future Pinball

Future Pinball for Windows

3.5 (322person)
Futurepinball

The description of Future Pinball - Play With New Friends

Future Pinball is a real time Pinball Development System.It allows you to design and play your very own pinball simulation in True real time 3D. It uses Advanced Physics to provide the best possible Simulation of a true to life pinball machine.Tables are built up out of Standard components (Plastics, Pegs, Bumpers, Lights etc..) which are placed onto the playfield via the Editor. Objects like Surfaces, Lights and Rubbers are shapeable within the editor and generated real-time when the table is played. Other objects (Bumpers, Flippers, Gates, Triggers, Targets etc..) use pre-made 3d Models(of which there is a nice selection of each type).The Table logic is scripted in Visual Basic Scripting (via the Microsoft Scripting Technology's built into Windows XP). Scripting is designed to be simple but flexible enough to allow a wide vararity of Original Games to be created. Only a limited subset of the Visual Basic Scripting Language is used as a lotof extra functionality is provided by the game engine.Full Sound / Music Support is also provided with multiple Music Channels to allow cross fading.Future Pinball is a real time Pinball Development System.It allows you to design and play your very own pinball simulation in True real time 3D. It uses Advanced Physics to provide the best possible Simulation of a true to life pinball machine.Tables are built up out of Standard components (Plastics, Pegs, Bumpers, Lights etc..) which are placed onto the playfield via the Editor. Objects like Surfaces, Lights and Rubbers are shapeable within the editor and generated real-time when the table is played. Other objects (Bumpers, Flippers, Gates, Triggers, Targets etc..) use pre-made 3d Models(of which there is a nice selection of each type).The Table logic is scripted in Visual Basic Scripting (via the Microsoft Scripting Technology's built into Windows XP). Scripting is designed to be simple but flexible enough to allow a wide vararity of Original Games to be created. Only a limited subset of the Visual Basic Scripting Language is used as a lotof extra functionality is provided by the game engine.Full Sound / Music Support is also provided with multiple Music Channels to allow cross fading.

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