The description of Alien Arena - Play With New Friends
What would happen if you took Quake 3 Arena, UT, a few Martians, some weird robots and gadgets, threw them in a blender and pressed the button? You'd have Alien Arena 2006, that's what! AA2K6 is the latest in a series of standalone games based on a classic Sci-Fi theme with a modern, updated visual experience. With 32 levels, five modes of play, mutators, built-in bots, 9 characters, 8 weapons (with alt-fire modes), the game has an endless supply of replayability. Billed as the sequel to 2004's CodeRED: Alien Arena, AA2K6 is much more than that. With the trials and tribulations of software development, endless hours of playing, gathering feedback, COR Entertainment has been able to not only fine tune and perfect it's flagship game, but add completely new dimensions to it. Using the CRX engine, which is based on the Id GPL source code, AA2K6 now includes modern effects such as light blooms, multitexture combine, reflective water, textured particles, stainmaps, 32 bit color, vertex lighting on models, shaders, fog, and much more. Built into the game is a easy to use server browser which allows the user to query information about each server. A Q3 style console has been added, as well as colored player names. The best thing about the CRX engine however, is it's netcode and speed. Even on a modest system, you will get excellent framerates, and movement is still extremely smooth and fast, even on high ping servers. Bot AI has been improved with each release, and for AA2K6, a number of improvements and enhancements have been made. These bots are among the most human acting bots in any game, period, and also some of the toughest if you choose them to be. They are fully configurable using an external editor, and skill levels can be set in game.What would happen if you took Quake 3 Arena, UT, a few Martians, some weird robots and gadgets, threw them in a blender and pressed the button? You'd have Alien Arena 2006, that's what! AA2K6 is the latest in a series of standalone games based on a classic Sci-Fi theme with a modern, updated visual experience. With 32 levels, five modes of play, mutators, built-in bots, 9 characters, 8 weapons (with alt-fire modes), the game has an endless supply of replayability. Billed as the sequel to 2004's CodeRED: Alien Arena, AA2K6 is much more than that. With the trials and tribulations of software development, endless hours of playing, gathering feedback, COR Entertainment has been able to not only fine tune and perfect it's flagship game, but add completely new dimensions to it. Using the CRX engine, which is based on the Id GPL source code, AA2K6 now includes modern effects such as light blooms, multitexture combine, reflective water, textured particles, stainmaps, 32 bit color, vertex lighting on models, shaders, fog, and much more. Built into the game is a easy to use server browser which allows the user to query information about each server. A Q3 style console has been added, as well as colored player names. The best thing about the CRX engine however, is it's netcode and speed. Even on a modest system, you will get excellent framerates, and movement is still extremely smooth and fast, even on high ping servers. Bot AI has been improved with each release, and for AA2K6, a number of improvements and enhancements have been made. These bots are among the most human acting bots in any game, period, and also some of the toughest if you choose them to be. They are fully configurable using an external editor, and skill levels can be set in game.